Pricing
From $25 a seat, model time included.
A seat is one machine that can run the app. Every plan has all of it: both jobs, every format, your own fields. The only thing that changes as you go up is how much model time comes with it.
Seat
$25/seat/month
70,000 tokens a month, per seat
One machine, everything the app does, and enough model time to work with.
Talk to us about seatsStudio
$120/seat/month
500,000 tokens a month, per seat
The same app, for a team putting real content through it rather than trying it out.
Talk to us about seatsUnlimited
Let us talk
No limit on tokens.
Nothing to keep an eye on. For a pipeline that runs this all day.
Talk to us about seats
What the tokens make. Made twelve at a time, a Seat’s 70,000 tokens make about 120 objects, and a Studio seat’s 500,000 about 850. Made one at a time it is about 15 and 110, because most of a run is the brief the model reads before it writes, and that is paid once per run however many objects it makes. Measured on the built-in Weapon type at the default settings: about 4,500 tokens for one object on its own, about 6,950 for twelve in one run.
No tiers
Every plan has the whole tool.
Nothing below is held back for a higher plan. How much model time you get is the only difference between them.
- The Windows app. An installer or a single .exe, and nothing else to put on the machine beside it. It checks your licence every couple of weeks, not every time it opens.
- Both jobs, not just the easy one. Make and Retune. Rebalancing what you have already shipped comes back every patch, and it is not sold separately.
- Your fields and your numbers. It reads the types you already wrote, and works out normal ranges from your own objects instead of the built-in types.
- Every output format. All ten of them, from a Unity ScriptableObject to plain JSON. No format is held back for a higher plan.
- The model time to use it. Generating objects and drawing image renders both run on our account, not a key you have to go and get. How much of it you get is the only thing that changes between plans. Retune is the light job: rebalancing 24 objects measured 1,210 input tokens, and 4,000 cost the same, because the model reads each tier's range rather than the objects in it.
- Seats you can move. Every machine you activate is listed in your account and you can revoke any of them, so a seat follows a person rather than a laptop.
Nothing else is counted. There is no charge per object, per run or per machine. When a month’s tokens are gone, it stops until the month turns over or you move up a plan. It will not quietly keep spending and bill you afterwards. The app and your account page both show how much is used.
Nothing is charged through this site yet: we set seats up by hand and agree any invoice with you before you pay it. Prices are in US dollars and do not include VAT or sales tax; where tax applies, it is shown with the total before you pay, never added afterwards. An install checks in with us every 14 days. Making and retuning objects needs a connection to us, because the model time in your plan is counted on our side. Need an invoice or a purchase order instead of a card? Ask us. See also the refund policy.
Worth seeing before you decide
The demo runs the whole thing on saved data, asks for nothing, and shows the same objects, rulers and code a seat gives you. It is the cheapest way to find out whether the price is worth it to you.